It’s a bittersweet moment. More than 3 years of hard work coming to closure.

Making this game was one of the hardest and most fulfilling things I’ve ever done. It was a great trip. The finish line is near and I feel a mix of happiness and sadness.

I’m happy because I made a game a lot of people really liked. I’m sad because I know how much better it could’ve been if I knew better.

master_of_chess

What does this mean

I’ll release my latest version and mark the game as fully released in two days, on September 9th.

This doesn’t mean I won’t touch the game any more. I’ll be happy to fix game-breaking bugs. If time permits, I’ll add couple more features as well. But this is the core of it and I plan to focus most of my time on other projects. It’s time to apply what I’ve learned to some new projects.

I will push the game price to 19.99$. There will be a 1 day window to buy the game on a discount while still with the EA price so jump on it!

What’s next

Who knows!? I’ve been helping out Lorenzo with Confidential Killings for some time already but it’s time to really get my hands dirty and enable him to create the best detective game out there.

Check it here if you haven’t: https://store.steampowered.com/app/2797960/Confidential_Killings__A_Detective_Game/

I hope we’re done in couple of months and then I’ll repower my gamedev batteries and enjoy my family duties.

I’m full of hope that one day I’ll accomplish my dream: becoming a full time indie game developer. If you want to follow that journey, join my Discord: https://discord.gg/HYV8Zz8V2Q

Thank you for reading, playing and buying my game.

See you in two days.

Cheers!