My chess career game is releasing out of Early Access.
My chess simulator game Master of Chess is releasing out of Early Access.
Teaser announcement for a new game project with Lorenzo
Call for playtesters before Early Access release with known issues and testing goals
Demo update featuring completely redesigned character avatars and QOL improvements
Announcing the free chess opening repertoire builder app releasing on Steam
Major demo update with improved AI, threat detection, and polished UI
2024 plans including Chess Opening Repertoire Builder and Master of Chess alpha
Post-Steam Next Fest plans and tournament implementation progress
Community-driven translation effort adds multiple language support
Major update featuring Key Moments Simulation and puzzle rewrite
Official announcement of the Steam demo release date
Seeking critical feedback on the latest demo build before Steam release
Technical deep dive into how the AI difficulty scaling works in Master of Chess
Demo is feature complete and ready for Steam release preparation
Overwhelmed by the positive response to the trailer and demo
Demo improvements, bug fixes, and Steam release preparations
Demo feedback, player creation screen, and Steam release preparations
Guide to compiling Godot from source with dotnet support for debugging game crashes
An in-depth look at the game mechanics and design philosophy behind Master of Chess
Tactics mechanic, match redesigns, and playtesting updates for Master of Chess
Development roadmap and timeline for Master of Chess game release
Tutorial implementation and start screen improvements for Master of Chess demo
Starting my gamedev blog journey